![]() ![]() Picking up magnetic objects and bringing them to the character.You can also use it to kill monsters however, it’s not the most efficient use of the gadget.Īs you advance to later stages, you’ll discover more uses for the scan ball, such as: You can use it to scout ahead, and any areas you explore will show up on the mini-map. Scan-Ball – The scan-ball has limited uses and runs on a battery.Consider using a zipline instead if possible. You can die from the impact of swinging into a wall. Hidden Deep offers some of the best physics among indie games, so be careful when swinging across gaps. Secure the area with a scout before switching over to the engineer. However, they cannot use a weapon while attached to it. Reserve your shots and practice your aim.īoth engineers and scouts can use a zipline. Scouts can fire while ascending/descending on a grappling hook, but they cannot reload. Grappling Hook – Great for safely reaching higher ground, descending to caverns, and being used as a zipline.Weapons – Although both scouts and engineers start with a pistol, scouts have more ammo and can even carry an assault rifle.They have more ammo and carry a versatile set of tools best suited for exploring new regions and killing enemies. Hidden Deep Scout Guide and Equipment Breakdown Crawling lets you wield a handgun, which is impossible when crouching. Pressing S twice puts you into a prone position. Pressing S on solid ground gets you into a crawl position.Pressing S/W while close to a ladder will let you climb down/up.Climb down ladders by pressing S while standing next to them.Higher difficulty spawns more monsters, and you have fewer lives to complete the stage. There are three difficulty modes: Expedition, Deep Expedition, and Intense Expedition.Higher resolutions will make the UI appear small. For the best experience, set the resolution to 1920×1080.It’s a milestone in the world of gaming, and in this guide, we will show you how to best traverse this new world. These movies gave birth to the horror genre as we know it today, much like Hidden Deep is the premonition to all indie titles we can expect from the future. The game pays homage to some of the best cult classics like Event Horizon (1997), The Thing (1982), and Alien (1986). Developer Cogwheel Software discovered the perfect balance between horror, gore, and jump scare and managed to combine it with a neat little package called Hidden Deep. Jokes aside, the sci-fi-based horror 2D platformer has achieved what many indie games can only grasp in their dreams. Ever since, the thought of a ghost lingering behind me while I am playing Hidden Deep, waiting for the precise moment to make a debut in the horror 2D platformer, has kept me up at night for the past couple of days. I read somewhere that animals possessed the uncanny ability to see the dead. She was scared out of her wits, making me rethink my belief in the supernatural. Yesterday, I watched in shock as my cat kept staring at my empty room, hissing and moving away while her fur stood on end. ![]()
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